SOD2: Spear Resurrection

Game Rating Polls - Admin/Moderator Created

Moderators: Tricob, Schabbs

Please Rate It

Fantastic
46
71%
Above Average
10
15%
Average
6
9%
Below Average
1
2%
Poor
2
3%
 
Total votes: 65

User avatar
BrotherTank
Forum Administrator
<b>Forum Administrator</b>
Posts: 2203
Joined: Sat Mar 01, 2003 4:34 pm
Location: Ontario
Contact:

Re: SOD2: Spear Resurrection

Post by BrotherTank »

Loki wrote:WOLFENSTEIN 3D : THE ORIGINAL GAME IS FIRST ON THE CHARTS !!!!!!!!!!!!!!!!!!!!!!!!!!

SPEAR RESURECTION IS SECOND WITH 80 "NOT" !!!!!!!!!!!!!!!!!!!!!

HOOOOOOOOOOOOOORRRRRRRRRRRRAY !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

THIS THE END OF THE AREYEP & MCS SUPREMACY !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
What's the big deal... you guys voted that way... I was trying to figure out why there were others that were beating the original games from the start... I thought that since we couldn't have SoD2 without Wolf3d and SoD... but... that's how people see things. Anyhow.. back to topic...

When I beta'd SoD2... there were things that I didn't like... like the mines... Areyep lightened them (didn't look lightened here lol..) but I soon learned where they were and how to deal with things.

I think the reason most people have a problem with SoD2 is that it is a little more thinking style game. There are sections where you can go hog wild with a chaingun... But there are times, when it pays to think about what you want to do, and develope a strategy. That is something that I think the original games lacked to a degree... But I honestly still love playing SoD2... and wish that more people had taken advantage of the engine (re design kit from the Areyep site) and made new scenarios... ie like Act's Map set... Spear Resurrection ranks up there with the big ones... It was the dedication to the fine points.... to the graphics... to developing a strategy base... that's what made this game for me...

Greg
BrotherTank
User avatar
Chris
DieHard Wolfer
DieHard Wolfer
Posts: 2279
Joined: Wed Mar 12, 2003 1:03 am
Location: Canada
Contact:

Re: SOD2: Spear Resurrection

Post by Chris »

Loki wrote:Loki, alone against everybody.
lol. You're not alone, I posted the same thing about 12 hours ago in Latest News:

http://diehardwolfers.areyep.com/viewto ... 2&start=20

Maybe these last three posts should be moved over there? After all, the only positive thing you had to say was about Wolfenstein 3d anyways Loki; not Spear: Resurrection... which was still great to hear. ;)

P.S. I noticed that you added ack's "The Anticipation" to the charts Loki. I'm guessing you posted it there for a reason. What are your thoughts about it, did you like it more or less than the original levels for Spear: Resurrection?
User avatar
Loki
I am Death Incarnate
I am Death Incarnate
Posts: 170
Joined: Sun Dec 07, 2003 7:24 pm
Location: Paris

Re: SOD2: Spear Resurrection

Post by Loki »

Generally, i like the Ack's work but my bad feeling with Spear resurection is too important for liked this add-on. I added this mod on the charts for Ack. People can vote and he can see if his work is apreciated or not. For me it's important.

One thing about Spear resurection : the level 18 part 2 is perfect. The atmosphere, the graphics, the enemys, the Hitler's ghost are simply fabulous. In this mod, it's the only realy good moment for me.

Areyep and MCS : for this level (and for this level only !) congratulations ! 8)

wolfenstein 3d is first on the charts again...
Last edited by Loki on Sat Mar 06, 2004 5:31 am, edited 1 time in total.
Guest

Re: SOD2: Spear Resurrection

Post by Guest »

I personally thought it was great. Not the best I've ever seen (of course, it's definitely better than what I'm able to produce at this point), but it's great. No point comparing it to anything else - I based it on its own merits. I really enjoyed it.
User avatar
IanFranken
DieHard SS
DieHard SS
Posts: 405
Joined: Wed May 26, 2004 10:16 am
Location: Amerika
Contact:

Re: SOD2: Spear Resurrection

Post by IanFranken »

When I first sat down to play SoD2, I was already good friends with AreyeP and MCS and had been for almost a year at that point. Steve was a pixelmaster without comparisent and a good level designer, and I knew MCS was a coding mastermind just from the long chats we had and the emails we wrote, as well as his Wolfenstein Collection game. Still, I wanted to approach this game unbiased and not judge it as being "awesome" just because they were my mates (Ok, the Aussie thing did rub off a bit...lol). If it sucked, I was gonna tell them I thought it sucked and that they could do better. The game I was comparing it against was Totengraeber, the definitive never-been-beat-yet game that every TC maker wanted to best. I wanted to give this game an honest, fresh look and not feel obligated to like it or anything like that. So I loaded it up and waited, then I played the first level...And I was perpetually glued to my screen with my draw dropped for an entire weekend, unshaven, unwashed, playing till I finished the game.

There's Totengraeber, and there's Spear Resurrection...And I can't decide which one I like the most.

They're both in the same league. SOD2 is a landmark and hasn't been beaten yet by anything I've played recently. The game genuinely feels like a new Wolf3D game. If you'd handed me a copy of SOD2 in 1993, I would have thought ID had released another Wolfenstein game and been none the wiser... It's that good in my opinion.

I've seen a lot of games try to copy SOD2's look and style, but they can't quite grasp hold of it yet. The storyline is pretty much the original Spear's, but it's like a second chapter that takes the whole SoD mythos and pushes it further. Not a lot, but enough.

You can really tell that AreyeP and MCS are BIG Wolf3D and gaming fans, as there's so much love and care taken in the design of this game. It's almost like a big love-letter to ID Software and gaming in general.

Indeed, there are moments like Greg said that you have to plot your strategy a little more than the original Wolfenstein / Spear games, but I like that. You can't just run blindly through the first level, for example, without getting the crap blown out of you. SOD2 is one of those few Wolf3D games that really immerses you in the gameplay and makes you feel like you're there...Which is a challenge considering the ancient technology. You feel paranoid when you're messing around in a minefield, you have to carefully examine the berries and determine wether or not you should eat them, you have to be careful to not step on that oh-so-close death-artifact, AND you have to make your choices quickly while being shot at otherwise you're toast anyway.

Spear Resurrection was such a breath of fresh air when it was released back then. It was the first game I played since Totengraeber that made my adrenaline pump. And believe me, I'm very finnicky when it comes to games I like and play often. Spear Resurrection, however, did everything right for me.

And now I look forward to End Of Destiny in high anticipation. If AreyeP and MCS can beat their own monster Spear Resurrection with this game, then they'll surely knock Totengraeber out of my #1 spot for the first time in 4 years. As it stands now, they're tied equally sharing the #1 slot as it tears me up to put one above or below the other. The boys set a new standard with this game and created something that will be referenced and copied for years to come.

No, Loki, I'm afraid the AreyeP and MCS supremacy is going to dominate for quite some time...

-Ian
User avatar
Hellblazer
Don't Hurt Me
Don't Hurt Me
Posts: 74
Joined: Fri Jun 10, 2011 5:49 pm
Location: Groningen

Post by Hellblazer »

best TC i have ever played, i just love spear ressurection and im playing it over and over...
User avatar
MrWolfForever
DieHard Wolfer
DieHard Wolfer
Posts: 1286
Joined: Tue Jun 07, 2011 12:21 am
Location: Northeast Ohio, USA

Post by MrWolfForever »

Can't understand why I didn't rate or comment here. Without question Fantastic.
User avatar
Thomas
Mapping Master
Mapping Master
Posts: 5697
Joined: Tue Nov 23, 2004 4:41 pm

Post by Thomas »

Probably because this thread died in 2004 only to be woozily awaken from its slumber a few days after you joined?!
User avatar
MrWolfForever
DieHard Wolfer
DieHard Wolfer
Posts: 1286
Joined: Tue Jun 07, 2011 12:21 am
Location: Northeast Ohio, USA

Post by MrWolfForever »

Maybe, but I'm hardly shy to post on old threads if they are still open and relevant. Otherwise I could just end up with another thread on the sane thing!
User avatar
Thomas
Mapping Master
Mapping Master
Posts: 5697
Joined: Tue Nov 23, 2004 4:41 pm

Post by Thomas »

Listen buddy I love the old mods and the discussion thereof but these old and long-gone topics probably aren't too clever places to carry out a discussion. If anything start some new threads.
User avatar
MrWolfForever
DieHard Wolfer
DieHard Wolfer
Posts: 1286
Joined: Tue Jun 07, 2011 12:21 am
Location: Northeast Ohio, USA

Post by MrWolfForever »

I guess it is reasonable to say that when the whole SECTION of the forum hadn't had a post for almost eight years previously. :)
User avatar
serpens
DieHard Wolfer
DieHard Wolfer
Posts: 1104
Joined: Wed Apr 11, 2007 9:56 am
Location: Odrowaz

Post by serpens »

It is possible that members' interest in polls is limited in general.
User avatar
Thomas
Mapping Master
Mapping Master
Posts: 5697
Joined: Tue Nov 23, 2004 4:41 pm

Post by Thomas »

Agree, proper mod discussions do not necessarily need polls. Personally I value reviews or just a few words about what people think of a mod rather than just voting "good", "bad", etc. Not everything is black and white.
Post Reply