SDL engine for SOD

Chat on the Original Spear of Destiny Game

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Kumano
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SDL engine for SOD

Post by Kumano »

Hello everyone,

I'm looking for SDL engine for Spear of Destiny. A year ago, I started making playthrough on youtube and I had all the files I needed for running SOD in SDL. But than I lost all data from my laptop and I just can't find the proper version anymore :/ I remember the two most important features were 1) score was showing more than 1 000 000 points and 2) if you pushed a secret, the wall moved only two squares ahead, which was crucial in order to reach 100% treasure in some levels...

If anyone can tell me where I can get the proper version, I'd be very grateful :)
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stathmk
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Re: SDL engine for SOD

Post by stathmk »

Kumano wrote:Hello everyone,

I'm looking for SDL engine for Spear of Destiny. A year ago, I started making playthrough on youtube and I had all the files I needed for running SOD in SDL. But than I lost all data from my laptop and I just can't find the proper version anymore :/ I remember the two most important features were 1) score was showing more than 1 000 000 points and 2) if you pushed a secret, the wall moved only two squares ahead, which was crucial in order to reach 100% treasure in some levels...

If anyone can tell me where I can get the proper version, I'd be very grateful :)
Does this count?: http://diehardwolfers.areyep.com/viewtopic.php?t=5074
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Tricob
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Post by Tricob »

What you're aiming for is a compiled SOD EXE with the million-point fix in it. This isn't included in the original SDL build.

You might try a hack that I did a while back.

https://dl.dropboxusercontent.com/u/740 ... 0v1_42.zip
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Post by Kumano »

Thank you for those suggestions, I'm gonna try em out and hopefully it'll be the version I'm looking for ;)

Originally, I got the files from another SDL mode based on SOD engine, but I can't remember it's name anymore...
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Post by Tricob »

It may have things like changed Par Times and different ceiling colors. That's not game-breaking by a long shot, but it's something you might be concerned with (or maybe not). :)
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Kumano
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Post by Kumano »

That patch seems to be the thing I was looking for, although those captions are little bit excesive...
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Post by gerolf »

What's wrong with the Wolf4DSL v1.7 SOD exe on Chaos software's website?
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Post by Tricob »

It's missing the million-point score feature.
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Kumano
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Post by Kumano »

Actually your patch is missing it as well... Just got finally time today to get to 9th floor and then found out there's no million-point score :(
Last edited by Kumano on Sun Jan 10, 2016 1:24 am, edited 1 time in total.
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Tricob
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Post by Tricob »

Oh, wait - you're right! I'm thinking of the EXE where it's written for my updated statusbar. I didn't like how the million-point score (or the two extra keys) looked in the statusbar, so I changed it.

Sorry about that. :(
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Post by AlumiuN »

I believe Andy's Wolf4SDL version has that fix in it, but IIRC that only comes as source so you'd have to compile it yourself.
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Post by Kumano »

That's no help either, since I don't know who Andy is and where to get the file...
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Post by Tricob »

He's referring to Andy_Nonymous, who is an experienced coder and moderator in this forum.

His download can be found here.
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Tris
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Post by Tris »

so is there a good SDL EXE for SOD available somewhere?
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Post by AlumiuN »

You can compile it from the repository by enabling it in version.h.
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Post by Chris »

Hi Tristan,

Barry compiled one here that is probably the most up-to-date:

http://diehardwolfers.areyep.com/viewtopic.php?t=7740
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Post by Tris »

Hi Choksta ;-)
Thanks!